![]() Still, the game does have its challenging parts and it can be frustrating to see the same kill animation for the sixth time in a row. Seeing them pilot your corpse is wonderfully creepy and the animations for getting killed are as mesmerizing as they are gruesome. ![]() If these tendrils kill you, they rip off your head and take over your body. My favorite is the lanky Divider necromorphs, who are easy to defeat but drop terrifying heads with tendrils attached. The first grunt type enemy that you encounter is one that you’ll also be fighting 10 hours in, but by that time, they’re just one part of a tasty necromorph menu, each with their own unique style and gimmick. The enemy variety in Dead Space takes a while to expand but does so at a reasonable rate. If you haven’t played Dead Space yet then I recommend going in with as little story knowledge as possible. It’s a strong example of environmental storytelling, and I found myself checking through any door I could access, in hopes that I could find these logs, or even a scrawled message on the wall. The answers to these mysteries are mostly uncovered through text, audio logs and holograms found throughout the ship. Unsurprisingly, things go horribly wrong and you’re forced to try to survive while uncovering the ship’s mysteries. You are “Engineer of the Year” Isaac Clarke, who together with your ragtag group of repair folks are tasked with providing maintenance to flagship mining vessel the USG Ishimura. If there’s one important aspect that makes horror games appealing to me, it’s tension, and Dead Space brings it almost right off the bat. Thankfully, it turns out Dead Space is just as, if not better than, Mario Super Sluggers, thanks to its rich array of tense moments, exciting gunplay and gorgeous visuals. The 2023 remake of Dead Space is my first experience with this supposed crown jewel of the survivor horror genre. For me though, 2008 was all about assembling my ragtag group of Nintendo mascots to win as many games as I could in Mario Super Sluggers for the Nintendo Wii. So, are you ready for the Dead Space Remake? Which Necromorphs are you afraid to encounter on the USG Ishimura? Let us know over on our socials here.It has been 15 years since the original Dead Space came out and since that day in 2008, it gained a reputation as a standout survival horror title. But with something as horrifying as that, could you really blame us for wanting to live another day outside of its quarters? Now that's something even Isaac Clarke wouldn't argue with, to be fair. And, more often than not, we'd happily divert the course if it meant skipping a terrifying encounter with one. It's building up the courage to go head-to-head with the deformed pile of flesh that's tough. From the piercings shrieks and moans to the lopsided stance and exploding sacs fastened to its limbs - the Exploder is, without a doubt, the creepiest thing on the USG Ishimura, and, unsurprisingly, the one thing we would purposely try and avoid if ever looking to trespass beyond its borders.įending off an Exploder isn't difficult, so to speak. From all the Necromorphs Dead Space has shovelled out, the Exploder is, in our opinion, the scariest of them all. And while they aren't the toughest enemies in the ship, they are incredibly disturbing, which is why we're content with giving them the fourth spot on the list.Ī perfect combination of horror and paranoia, for sure. The fact is, behind the tortured screams and flailing arms, these guys are pretty nasty in close quarters. And those Guardians I was talking about, well, you can't let the short range and idle hands fool you. Static creatures or not - Dead Space doesn't exactly give you the freedom to take leisurely strolls as you traverse the monster-infested USG Ishimura. ![]() And that just isn't a fun way to spool through a game like Dead Space, though it is an all-round nice change of pace. But then, remove the chase, and you're basically left with a pretty straightforward self-guided tour. ![]() In fact, we often become so bogged down by lunging creatures and shadow-dwelling hunters, that locating an enemy bolted tight is a pretty nifty relief, and one we wish to see more in video games. If there's one thing we like in a survival horror game - it's a static enemy. ![]()
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